(2026)

unity

I’m an interaction designer exploring how people relate to systems, space, and each other — XR is my strongest tool, not my limitation.

(2026)

unity

I’m an interaction designer exploring how people relate to systems, space, and each other — XR is my strongest tool, not my limitation.

unity

I’m an interaction designer exploring how people relate to systems, space, and each other — XR is my strongest tool, not my limitation.